3 years ago, Nintendo blew us away with it’s innovative Wii remote. It is selling like hot cakes because it redefines casual gaming to a whole new level.
This year, we have Sony who comes up with a ‘two stick’ controller, which I think it’s really out of date. Then we have Microsoft announcing its new interactive gadget, the Project Natal, which combines motion capture and voice recognition to the gaming world.
Motion capture is not something new, the Playstation Eyetoy already did that, but in mere 2D space. The painting and ricochet demo they’ve shown looks creative but nothing new to me. What impressed me is the ‘future demo’ where you get to interact with an AI kid and the environment in 3D. They also showed off some cool games like racing, fighting and skate boarding, without the use of controller. Able to select the on screen menu by flipping your hand looks futuristically cool, like in the Matrix or Minority Report.
However, I’m still optimistic on how they are going to pull it off perfectly, as we know that ‘Microsoft does not get things right until version 3’. Guess I still prefer sitting on my comfortable sofa with my controller rather then jumping here and there in front of the TV. Yes I’m a little too old for that…
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Showing posts with label games. Show all posts
Showing posts with label games. Show all posts
Tuesday, June 2, 2009
Thursday, April 2, 2009
Street Fighter II Special Moves – What they say, and what we thought it sounds like…
Street Fighter, one of the best fighting games ever created, has come a long way since the 90’s. Back in my primary school days, Street Fighter II has revolutionized the arcade industry, creating a trend no one has ever seen before. Though we are not very good in playing it, we do enjoy watching people play. Its like watching a free performance or competition.
In school, we learn the fighting strategies and discuss special moves like it was part of the education. It was also exciting to hear people shouting out ‘hadoken’ here and there, though we have no idea what it means and whether the sound is accurate or not (gaming sound technology was not so advance that time). But it was cool, and we make it sound a little ‘Hokkien’, hehe…
Here is the list of what we thought the special moves sound like in the good old days…
Ryu/Ken

What they say - Hadoken
What we thought - Ah Buuu… Ken

What they say - Shoryuken
What we thought - Ooo… Liu Ken

What they say - Tatsumaki Senpukyaku(Hurricane Kick)
What we thought - Ah Type Type Bull Ken
Chun Li

What they say - Spinning Bird Kick
What we thought - Cintan Kick (Mee?)
Guile

What they say - Sonic Boom
What we thought - Ah Lek Ku (This is the best!)
The most accurate sound?
Dhalsim’s Yoga Fire!

Please share your thoughts.
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In school, we learn the fighting strategies and discuss special moves like it was part of the education. It was also exciting to hear people shouting out ‘hadoken’ here and there, though we have no idea what it means and whether the sound is accurate or not (gaming sound technology was not so advance that time). But it was cool, and we make it sound a little ‘Hokkien’, hehe…
Here is the list of what we thought the special moves sound like in the good old days…
Ryu/Ken

What they say - Hadoken
What we thought - Ah Buuu… Ken

What they say - Shoryuken
What we thought - Ooo… Liu Ken

What they say - Tatsumaki Senpukyaku(Hurricane Kick)
What we thought - Ah Type Type Bull Ken
Chun Li

What they say - Spinning Bird Kick
What we thought - Cintan Kick (Mee?)
Guile
What they say - Sonic Boom
What we thought - Ah Lek Ku (This is the best!)
The most accurate sound?
Dhalsim’s Yoga Fire!

Please share your thoughts.
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